With version 0.3.0 Zerk is now based on NodeJS.
The Zerk development tool chain is controlled with the new Zerk CLI represented by the
zerk command. The first supported sub-command to launch a development server is
zerk dev. More commands like
zerk build and
zerk server are planned.
A new configuration file named
zerk.json stores game meta data, dependencies, build configuration and other outside game configuration values.
Another significant improvement is the availability of Zerk via NPM. Zerk can now be installed with:
I have large expectations in the effect of the high availability of the project even in its still early development stage. Thanks very much to Danny Witting for his groundbreaking work on Zerk’s way to NodeJS.
Then visit the development server with your web browser at:
Once started the development server you can access all examples independent of the one game that you are currently running with the development server.
Version 0.3.0 was definitely another huge step forward. From this point I not longer threat Zerk as a prototype. Its an upcoming game engine.